return {
	-- mushrooms
	green_cap = {
		init_ds = true,
		sanity = -30,
		health = 0,
	},
	blue_cap = {
		init_ds = true,
		sanity = -10,
		health = 20,
	},
	red_cap = {
		init_ds = true,
		sanity = 0,
		health = -20,
	},
	green_cap_cooked = {
		init_ds = true,
		sanity = 20,
		health = 0,
	},
	blue_cap_cooked = {
		init_ds = true,
		sanity = 10,
		health = -1,
	},
	red_cap_cooked = {
		init_ds = true,
		sanity = 1,
		health = 1,
	},

	-- meats
	meat = {
		init_skip = true,
		build = "meat",
		anim = "raw",
		anim_float = "idle_raw_water",
	},
	cookedmeat = {
		init_skip = true,
		build = "meat",
		anim = "cooked",
		anim_float = "idle_cooked_water",
	},
	meat_dried = {
		init_skip = true,
		build = "meat_rack_food",
		anim = "idle_dried_large",
		anim_float = "idle_dried_large_water",
	},

	monstermeat = {
		init_skip = true,
		build = "meat_monster",
		bank = "monstermeat",
		anim = "idle",
		anim_float = "idle_water",
	},
	cookedmonstermeat = {
		init_skip = true,
		build = "meat_monster",
		bank = "monstermeat",
		anim = "cooked",
		anim_float = "cooked_water",
	},
	monstermeat_dried = {
		init_skip = true,
		build = "meat_rack_food",
		anim = "idle_dried_monster",
		anim_float = "idle_dried_monster_water",
	},

	-- eggs
	bird_egg = {
		init_skip = true,
		build = "bird_eggs",
		bank = "birdegg",
		anim = "idle",
		anim_float = "idle_water",
	},
	bird_egg_cooked = {
		init_skip = true,
		build = "bird_eggs",
		bank = "birdegg",
		anim = "cooked",
	},

	-- vegetables

	-- fruits
}